Slay demons to the rhythm of a hellish new beat in Metal: Hellsinger, coming to current and next-gen consoles in 2021.
Stockholm-based video game developer The Outsiders revealed their upcoming game, Metal: Hellsinger, during IGN’s Summer of Gaming livestream today. Riding in the wake of their recently shelved game Darkborn, it seems the team is ready to plunge into hellish new territory.
Metal: Hellsinger Reveal Trailer
Metal: Hellsinger is a rhythm-based first-person shooter that challenges players to slay demons to the beat of original heavy metal music. In Hellsinger, players must fight their way through eight different Hells, slaughtering any monsters and demons that get in the way, all in the service of rhythm. The gameIf you liked the intensity of cutting your way through mobs in the recent Doom Eternal, Metal: Hellsinger is attempting to take that to the next (musical) level.
In an interview with IGN, The Outsiders co-founder David Goldfarb (Battlefield: Bad Company 2, Payday 2) said they did not want to “limit your agency as a player.” Rather than forcing players to follow a linear musical track, Goldfarb and his team decided to give the player the freedom to both explore the environment and to dynamically affect the music itself. “The music is dependent on your performance,” Goldfarb said. The music will dynamically transform in accordance with gameplay, pushing you to fight harder in order to attain a heavy-metal-driven state of flow.
According to today’s reveal trailer, the game’s original soundtrack will feature vocal performances by Matt Heafy of Trivium, Mikael Stanne of Dark Tranquility, Björn Strid of Solwork, Alissa White-Gluz of Arch Enemy, and others. Narrating the game’s storyline is award-winning voice actor Troy Baker, who is known for voicing a slew of iconic game characters including Joel from The Last of Us.
Metal: Hellsinger will release sometime in 2021 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and PC. Visit the Metal: Hellsinger website for more details and check back here for future updates.