Destiny 2 Director Luke Smith has a vision for how content will be delivered to players in the future. The Annual Pass will evolve over time in Destiny 2 and set a course for a single evolving world.
Annual Pass Will Evolve
— Bungie (@Bungie) August 15, 2019
The beginning of the week saw Destiny 2 Director Luke Smith outline the issues that plagued Bungie and how unsustainable its Annual Pass was in Director’s Cut Part I. Now in Director’s Cut Part III, Luke Smith paints a clearer picture of how its Annual Pass content will work.
We want playing Destiny to feel like you’re playing in a game world with true momentum, a universe that is going somewhere. A game where things are happening—not just in terms of new items and activities but also in terms of narrative.
Bungie’s plan to make a better Annual Pass is to introduce a situation that changes over the course of a season. Once it resolves, the content will be exhausted, but its resolution will set up the events of the next season and so on.
Each season will see new events last for three months and offer new rewards for players to earn. When the season ends, some of the events and gear will disappear making room for the new season. After the newest season is underway, the gear will return for players to earn.
Bungie hopes to create a better experience not just with gear, but with the story they are telling. The world of Destiny has a lot of stories they could tell as well. I would love to see the Exo Stranger come back, but that story has already been finished.
Luke Smith ends the Director’s Cut Part III saying more will be revealed about how the Annual Pass will evolve later this month. When that is announced, Guide Stash will have that covered. Until then, check out our Destiny 2 Archive for even more guides and news. Destiny 2 is available for PlayStation 4, PC, and Xbox One.