A remake of the original Splinter Cell is officially underway at Ubisoft Toronto. Ubisoft made the announcement earlier today in a news release on their website that includes an interview with developers from the project.
Splinter Cell Remake Announcement
Ubisoft Toronto is in charge of developing the remake, which is being “rebuilt from the ground up using Ubisoft’s own Snowdrop engine.” The new and improved Splinter Cell will feature modernized visuals and gameplay while retaining its dynamic lighting and shadows. The remake will also remain a linear game like the originals as opposed to being open world, according to an interview with developers working on the project.
“Although we’re still in the very earliest stages of development, what we’re trying to do is make sure the spirit of the early games remains intact, in all of the ways that gave early Splinter Cell its identity,” explains Matt West, Producer of the Splinter Cell remake. “So, as we’re building it from the ground up, we’re going to update it visually, as well as some of the design elements to match player comfort and expectations, and we are going to keep it linear like the original games, not make it open world.”
The Splinter Cell remake is still in the early stages of development. So early, that Ubisoft is currently hiring for the project and even included a job recruiting prompt in their announcement tweet earlier today. A list of open positions is available on the Ubisoft Toronto job board. We will keep you informed here as new details emerge, so stay tuned for updates on the upcoming Splinter Cell remake.